How To Play Guide For The Surge

Welcome to The Surge Wiki!

Greetings! Regardless if you're a hardcore fan or it's your first foray into the Hardcore Action RPG genre, it does appear you've made the plunge and are interested in the world of The Surge, so sit back relax and read up on How To Play Guide For The Surge your guide to the basics on everything relating to the dystopian futuristic world, as well as quite a few other things in The Surge.

Basic Goals
Exchanging your defective Power Core: You'll quickly find out that your rig isn't working properly and you'll need to make your way to find a proper working rig, and a better Power Core which will restore your Exo-Rig's full functionality. Return it to the MedBay to restore functionality.

Crafting
In order to begin crafting, you'll need to firstly collect a Schematic, then you'll need to have the correct amount of Tech Scrap. Lastly you'll need to collect Components for each of the items you wish to craft. Once you've acquired the Schematic, the piece of gear can then be crafted at the Gear Assembly in the Ops center using Tech Scrap and bodypart-specific Components, which are acquired by performing finishing moves on foes. In the base game, Gear starts out "Markless" and can be upgraded up to Mk. VI by using more Tech Scrap and appropriate crafting materials. In New Game+ you can upgrade equipment to Mk. X, in NG++ to Mk. XV, and in NG+3 you can take equipment all the way to its maximum efficacy at Mk. XX.

Schematics

 * Before you can craft a new piece of Gear, you first must learn its Schematic. Luckily for you, our hero Warren is a clever guy, and can figure out how most gear works if he gets a chance to take a close look at it. Unfortunately, the majority of your new coworkers are murderously unfriendly, and don't seem to have much interest in helping you out. You'll need to take matters into your own hands, and learn new Gear Crafting schematics by chopping body parts off of your Enemies.


 * Specifically, you'll need to increase the Icon_Energy.png Energy bar to half or above by performing completed attacks on foes. Once you've brought your Enemy to critical health you can perform a "finishing move" by pressing which will remove the selected body part, and if you're lucky cleanly remove the given Gear item. If you haven't yet unlocked the piece, you'll receive the Schematic, otherwise you'll get Broken Parts, which when you visit the Gear Assembly will convert into Components.

Tech Scrap

 * The further you delve into CREO and the longer you survive, the more Tech Scrap you’ll gain from defeating Enemies and Bosses. Like in other hardcore games, your scrap multiplier will continue to increase as you collect and as you venture farther from the MedBay. Die, and the metal scrap farmed to that point will be dropped where you fall. You will have to fight your way back to regain it, or lose that pile forever if you die before picking it up. If you visit the MedBay you'll lose your multiplier, but you'll be able to do a few things with it. In Ops center, use your horded collection to upgrade your Rig and increase its Icon_CPC.png Core Power (your Exo-Suit level), which will allow you to use more and stronger implants, or you can use the scrap as base material for Crafting Schematics, or upgrade your current Armor and Weapons.

Components

 * For each of the Crafting items you wish to create at the Gear Assembly you'll need to have the proper Components requirements to build. You'll be able to find broken gear of random drops of them off the Enemies you've previously taken out. Using the Gear Assembly will automatically disassemble your collected broken gear into their given Components. Each of the Components have a corresponding unit, for example the Cortical Processor Mk. I will always build towards the basic level of specific head Gear, Force Regulator Mk. I towards arm Gear, the Rig Armature Mk. I to body Gear, and lastly the Tungsten Alloy Mk. I applies to the Weapon you wish to craft. Note that you'll need to collect a higher Mk. level of components to level up your Gear (Mk. II, Mk. III and Mk. VI) which drops from later Enemies.

Keyboard Setup

 * Toggle target lock: - Binding for toggling the target lock.
 * Switch Enemy target lock: - Binding for switching the target lock to the next enemy in range. Binding this function to will enable you to switch the lock to a specific enemy by quickly tilting  in their direction, but will in turn introduce a slight delay when locking onto different limbs of your current enemy.
 * Horizontal attack: - Binding for horizontal attacks.
 * Vertical attack: - Binding for vertical attacks.
 * Block attack: - Binding for blocking attacks. Note that blocking is much more effective if timed correctly.
 * Interact / Finishing move: - Binding for interacting with object and activating finishing moves.
 * Cycle Weapons: - Binding for cycling through Weapons marked as favorites.
 * Use Injectable: - Binding for cycling/activating the currently selected injectible implant. If there is an active binding for 'USE INJECTIBLE': press this button to activate the current injectable. If there is no active binding for 'USE INJECTIBLE': Press and quickly release this button to activate the current injectable implant, hold to swap to the next one.
 * Cycle Injectibles: - Binding for cycling/activating the currently selected injectible implant. If there is an active binding for 'USE INJECTIBLE': press this button to cycle through your currently equipped injectables. If there is no active binding for 'USE INJECTIBLE': Press and quickly release this button to cycle through your injectables, hold to activate it.
 * Drone Attack: - Binding for cycling/activating the currently active drone skill. If there is an active binding for 'CYCLE DRONE SKILLS': press this button to activate the currently active skill. If there is no active binding for 'CYCLE DRONE SKILLS': Press and quickly release this button to activate the currently active skill, hold to swap to the next one.
 * Cycle Drone skills: - Binding for cycling/activating the currently active drone skill. If there is an active binding for 'DRONE ATTACK': press this button to cycle through your currently active skill. If there is no active binding for 'DRONE ATTACK': Press and quickly release this button to cycle through your skills, hold to activate it.
 * Sprint (hold): - Binding for toggling sprinting and for jumping. Pressing this button while you are sprinting will make you jump. Pressing it while you are not sprinting will make your sprint.
 * Jump (while sprinting): -
 * Toggle gear lights: -
 * Inventory: -
 * Menu: -

Attacking

 * Press or  to perform horizontal attacks, and  or  to perform vertical attacks.
 * Press or  to lock target.

Basic info

 * Every attack and action consumes Icon Stamina.png Stamina, so watch your Stamina meter.
 * Press or  to dodge.
 * Hold or  to block attacks. Note that using the block uses your Stamina meter.
 * Attack unarmored body parts to do more damage to your enemies.
 * When locked on, press to cycle through enemies. Using  while holding  enables you to switch the target lock to a specific enemy.
 * While locked on, move or  in a direction to target enemy body parts, weak points will give you an easier finish.
 * Strike enemies to build up energy
 * Spend energy to use implants and to finish off enemies.
 * Press or  to toggle your gear lights.
 * Using the Gear Assembly will disassemble broken gear into Components.

Advanced Hints

 * Advanced Combat: If you cut an enemy's limb you will be able to collect broken gear pieces. Bring them to the Gear Assembly to break them down into Components.